Liste des Talents
Effets des 195 Talents. Choisissez un Talent pour voir son effet détaillé et les Pokémon qui le possèdent.
| Corps Gel | Heals for 1/16 max HP after each turn during hail. Protects against hail damage. |
|---|---|
| Puanteur | Has a 10% chance of making target Pokémon flinch with each hit. |
| Isograisse | Halves damage from fire and ice moves. |
| Frein | Makes the Pokémon move last within its move's priority bracket. |
| Analyste | Strengthens moves to 1.3× their power when moving last. |
| Contestation | Inverts stat changes. |
| Cuvette | Heals for 1/16 max HP after each turn during rain. |
| Crachin | Summons rain that lasts indefinitely upon entering battle. |
| Aroma-Voile | Protects allies against moves that affect their mental state. |
| Intimidation | Lowers opponents' Attack one stage upon entering battle. |
| Colérique | Raises Attack to the maximum of six stages upon receiving a critical hit. |
| Tête de Roc | Protects against recoil damage. |
| Farceur | Raises non-damaging moves' priority by one stage. |
| Cœur Soin | Has a 30% chance of curing each adjacent ally of any major status ailment after each turn. |
| Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move. |
| Hydrata-Son | Sound-based moves become Water-type. |
| Hydratation | Cures any major status ailment after each turn during rain. |
| Créa-Élec | When this Pokémon enters battle, it changes the terrain to Electric Terrain. |
| Longue Portée | This Pokémon's moves do not make contact. |
| Fouille | Reveals an opponent's held item upon entering battle. |
| Aux Petits Soins | When a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%. |
| Amour Filial | Lets the bearer hit twice with damaging moves. The second hit has half power. |
| Hyper Cutter | Prevents Attack from being lowered by other Pokémon. |
| Marque Ombre | Prevents opponents from fleeing or switching out. |
| Turbo | Raises Speed one stage after each turn. |
| Griffe Dure | Strengthens moves that make contact to 1.33× their power. |
| Brise Moule | Bypasses targets' abilities if they could hinder or prevent a move. |
| Battant | Raises Special Attack by two stages upon having any stat lowered. |
| Délestage | Doubles Speed upon using or losing a held item. |
| Imposteur | Transforms upon entering battle. |
| Fermeté | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
| Prognathe | Strengthens biting moves to 1.5× their power. |
| Peau Sèche | Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP. |
| かんつうドリル | When the Pokémon uses contact moves, it can hit even targets that are protecting themselves. |
| Nectar Mielleux | Once per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage. |
| Anticipation | Notifies all trainers upon entering battle if an opponent has a super-effective move, self destruct, explosion, or a one-hit KO move. |
| Mimétisme | Changes type depending on the terrain. |
| Breuvage Suspect | Resets all stat changes upon entering battlefield. |
| Querelleur | Lets the Pokémon's normal and fighting moves hit ghost Pokémon. |
| Folle Furie | Raises this Pokémon's Special Attack by one stage every time its HP drops below half. |
| Chanceux | Raises moves' critical hit rates one stage. |
| Symbiose | Passes the bearer's held item to an ally when the ally uses up its item. |
| Sel Purificateur | Protects from status conditions and halves damage from Ghost-type moves. |
| Incisif | Powers up slicing moves. |
| Tension | Prevents opposing Pokémon from eating held Berries. |
| Gloutonnerie | Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP. |
| Tir Vif | Enables the Pokémon to move first occasionally. |
| Armurouillée | Raises Speed and lowers Defense by one stage each upon being hit by a physical move. |
| Créa-Herbe | When this Pokémon enters battle, it changes the terrain to Grassy Terrain. |
| Corps Sain | Prevents stats from being lowered by other Pokémon. |
| Torrent | Strengthens water moves to inflict 1.5× damage at 1/3 max HP or less. |
| Cran | Increases Attack to 1.5× with a major status ailment. |
| Surf Caudal | Doubles this Pokémon's Speed on Electric Terrain. |
| Créa-Psy | When this Pokémon enters battle, it changes the terrain to Psychic Terrain. |
| Régé-Force | Heals for 1/3 max HP upon switching out. |
| Âme Vagabonde | Swaps abilities with opponents on contact. |
| Peau Dure | Damages attacking Pokémon for 1/8 their max HP on contact. |
| Force Soleil | Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight. |
| Coque Armure | Protects against critical hits. |
| Endurance | Raises this Pokémon's Defense by one stage when it takes damage from a move. |
| Impudence | Raises Attack one stage upon KOing a Pokémon. |
| Médic Nature | Cures any major status ailment upon switching out. |
| Moiteur | Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle. |
| Récolte | Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime. |
| Échauffement | Prevents paralysis. |
| Mûrissement | Doubles the effect of berries. |
| Prestance Royale | Opposing Pokémon cannot use priority attacks. |
| Écran Fumée | Prevents stats from being lowered by other Pokémon. |
| Synchro | Copies burns, paralysis, and poison received onto the Pokémon that inflicted them. |
| Engrais | Strengthens grass moves to inflict 1.5× damage at 1/3 max HP or less. |
| Gluco-Voile | Prevents friendly Pokémon from sleeping. |
| Glissade | Doubles Speed during rain. |
| Aquabulle | Halves damage from Fire moves, doubles damage of Water moves, and prevents burns. |
| Peau Céleste | Turns the bearer's normal moves into flying moves and strengthens them to 1.3× their power. |
| Multi-Coups | Extends two-to-five-hit moves and triple kick to their full length every time. |
| Nerfs d’Acier | Ignores moves and abilities that draw in moves. |
| Téméraire | Strengthens recoil moves to 1.2× their power. |
| Sniper | Strengthens critical hits to inflict 3× damage rather than 2×. |
| Sable Volant | Summons a sandstorm that lasts indefinitely upon entering battle. |
| Baigne Sable | Doubles Speed during a sandstorm. Protects against sandstorm damage. |
| Voile Sable | Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage. |
| Force Sable | Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage. |
| Expul’Sable | Creates a sandstorm when hit by an attack. |
| Infiltration | Bypasses light screen, reflect, and safeguard. |
| Regard Vif | Prevents accuracy from being lowered. |
| Cœur Noble | Raises Attack one stage upon taking damage from a dark move. |
| Attention | Prevents flinching. |
| Statik | Has a 30% chance of paralyzing attacking Pokémon on contact. |
| Herbivore | Absorbs grass moves, raising Attack one stage. |
| Général Suprême | Attack and Special Attack are boosted for each party Pokémon that has been defeated. |
| Ignifugé | Halves damage from fire moves and burns. |
| Mue | Has a 33% chance of curing any major status ailment after each turn. |
| Sans Limite | Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects. |
| Coloforce | Doubles Attack in battle. |
| Absorbe-Volt | Absorbs electric moves, healing for 1/4 max HP. |
| Pieds Confus | Doubles evasion when confused. |
| Absorbe-Eau | Absorbs water moves, healing for 1/4 max HP. |
| Armure Caudale | Prevents the opponent from using any moves that have priority, such as Quick Attack. |
| Adaptabilité | Increases the same-type attack bonus from 1.5× to 2×. |
| Technicien | Strengthens moves of 60 base power or less to 1.5× their power. |
| Poing de Fer | Strengthens punch-based moves to 1.2× their power. |
| Télépathe | Protects against friendly Pokémon's damaging moves. |
| Motorisé | Absorbs electric moves, raising Speed one stage. |
| Grecharge | When hit by an attack, the power of the next Electric-type move it uses is doubled. |
| Météo | Changes castform's type and form to match the weather. |
| Inconscient | Ignores other Pokémon's stat modifiers for damage and accuracy calculation. |
| Rivalité | Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender. |
| Dépôt Toxique | Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves. |
| Toxitouche | Has a 30% chance of poisoning target Pokémon upon contact. |
| Point Poison | Has a 30% chance of poisoning attacking Pokémon on contact. |
| Absorbe-Terre | Restores HP when hit by a Ground-type move. |
| Expuls’Organes | When this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining. |
| とびだすハバネロ | When the Pokémon takes damage from a move, it burns the attacker. |
| ドラゴンスキン | The Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%. |
| Calque | Copies an opponent's ability upon entering battle. |
| Benêt | Prevents infatuation and protects against captivate. |
| Poisseux | Lowers attacking Pokémon's Speed by one stage on contact. |
| Glu | Prevents a held item from being removed by other Pokémon. |
| Annule Garde | Ensures all moves used by and against the Pokémon hit. |
| Ciel Gris | Negates all effects of weather, but does not prevent the weather itself. |
| Corps Maudit | Has a 30% chance of Disabling any move that hits the Pokémon. |
| Solide Roc | Decreases damage taken from super-effective moves by 1/4. |
| Fantômasque | Prevents the first instance of battle damage. |
| Lumiattirance | Doubles the wild encounter rate. |
| Cœur de Coq | Protects against Defense drops. |
| Déclic Tactique | Changes aegislash to Blade Forme before using a damaging move, or Shield Forme before using kings shield. |
| Pied Véloce | Increases Speed to 1.5× with a major status ailment. |
| Matinal | Makes sleep pass twice as quickly. |
| Ailes Bourrasque | Raises flying moves' priority by one stage. |
| Déclic Fringale | Causes Morpeko to change its form each turn, alternating between Full Belly Mode and Hangry Mode |
| Brise-Barrière | Nullifies effects of Light Screen, Reflect, and Aurora Veil. |
| Agitation | Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×. |
| Ruminant | Causes the Pokémon to reuse an already consumed Berry at the end of the next turn. |
| Sécheresse | Summons strong sunlight that lasts indefinitely upon entering battle. |
| Cruauté | This Pokémon's moves critical hit against poisoned targets. |
| Paratonnerre | Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage. |
| Opportuniste | Copies stat boosts by the opponent. |
| Toison Épaisse | Halves damage from physical attacks. |
| Filtre | Decreases damage taken from super-effective moves by 1/4. |
| Aura Féérique | Strengthens fairy moves to 1.33× their power for all friendly and opposing Pokémon. |
| Peau Féérique | Turns the bearer's normal moves into fairy moves and strengthens them to 1.3× their power. |
| Poing Invisible | Contact moves can strike through Protect/Detect. |
| Maladresse | Prevents the Pokémon from using its held item in battle. |
| Œil Composé | Increases moves' accuracy to 1.3×. |
| Impassible | Raises Speed one stage upon flinching. |
| Écaille Spéciale | Increases Defense to 1.5× with a major status ailment. |
| Corrosion | This Pokémon can inflict poison on Poison and Steel Pokémon. |
| Insomnia | Prevents sleep. |
| Lévitation | Evades ground moves. |
| Plus | Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus. |
| Flora-Voile | Protects friendly grass Pokémon from having their stats lowered by other Pokémon. |
| Peau Gelée | Turns the bearer's normal moves into ice moves and strengthens them to 1.3× their power. |
| Pression | Increases the PP cost of moves targetting the Pokémon by one. |
| Garde-Ami | Decreases all direct damage taken by friendly Pokémon to 0.75×. |
| Heavy Metal | Doubles the Pokémon's weight. |
| Protéen | Changes the bearer's type to match each move it uses. |
| Soin Poison | Heals for 1/8 max HP after each turn when poisoned in place of damage. |
| Anti-Bruit | Protects against sound-based moves. |
| Envelocape | Protects against damage from weather. |
| Pare-Balles | Protects against bullet, ball, and bomb-based moves. |
| Bajoues | Restores HP upon eating a Berry, in addition to the Berry's effect. |
| Corps Ardent | Has a 30% chance of burning attacking Pokémon on contact. |
| Supermutation | Transforms into its Hero Form when switching out. |
| Moins | Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus. |
| Tempo Perso | Prevents confusion. |
| Armumagma | Prevents freezing. |
| Acharné | Raises Attack two stages upon having any stat lowered. |
| Magicien | Steals the target's held item when the bearer uses a damaging move. |
| Garde Magik | Protects against damage not directly caused by a move. |
| Miroir Magik | Reflects most non-damaging moves back at their user. |
| Multiécaille | Halves damage taken from full HP. |
| Momie | Changes attacking Pokémon's abilities to Mummy on contact. |
| Créa-Brume | When this Pokémon enters battle, it changes the terrain to Misty Terrain. |
| Armure Miroir | Reflects any stat-lowering effects. |
| Essaim | Strengthens bug moves to inflict 1.5× damage at 1/3 max HP or less. |
| Lunatique | Raises a random stat two stages and lowers another one stage after each turn. |
| メガソーラー | The Pokémon can use its moves as if the weather were harsh sunlight. |
| Méga Blaster | Strengthens aura and pulse moves to 1.5× their power. |
| Joli Sourire | Has a 30% chance of infatuating attacking Pokémon on contact. |
| Vaccin | Prevents poison. |
| Brasier | Strengthens fire moves to inflict 1.5× damage at 1/3 max HP or less. |
| Ramassage | Picks up other Pokémon's used and Flung held items. May also pick up an item after battle. |
| Torche | Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle. |
| Esprit Vital | Prevents sleep. |
| Boom Final | Damages the attacker for 1/4 its max HP when knocked out by a contact move. |
| Chasse-Neige | During Hail, this Pokémon has double Speed. |
| Rideau Neige | Increases evasion to 1.25× during hail. Protects against hail damage. |
| Alerte Neige | Summons hail that lasts indefinitely upon entering battle. |
| Chlorophylle | Doubles Speed during strong sunlight. |
| Force Pure | Doubles Attack in battle. |
| Light Metal | Halves the Pokémon's weight. |
| Feuille Garde | Protects against major status ailments during strong sunlight. |
| Écran Poudre | Protects against incoming moves' extra effects. |
| Receveur | When an ally faints, this Pokémon gains its Ability. |
| Pickpocket | Steals attacking Pokémon's held items on contact. |