Liste des Talents

Effets des 313 Talents. Choisissez un Talent pour voir son effet détaillé et les Pokémon qui le possèdent.

Système AlphaChanges this Pokémon's type to match its held Memory.
Tête de GelThe Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it snows.
Corps GelHeals for 1/16 max HP after each turn during hail. Protects against hail damage.
PuanteurHas a 10% chance of making target Pokémon flinch with each hit.
IsograisseHalves damage from fire and ice moves.
FreinMakes the Pokémon move last within its move's priority bracket.
AnalysteStrengthens moves to 1.3× their power when moving last.
ContestationInverts stat changes.
CuvetteHeals for 1/16 max HP after each turn during rain.
CrachinSummons rain that lasts indefinitely upon entering battle.
Piège SablePrevents opponents from fleeing or switching out. Eluded by flying-types and Pokémon in the air.
Aroma-VoileProtects allies against moves that affect their mental state.
IntimidationLowers opponents' Attack one stage upon entering battle.
CourroupaceWhen the Pokémon's HP drops below half, Anger Shell lowers its Defense and Special Defense but its Attack, Special Attack and Speed are raised.
ColériqueRaises Attack to the maximum of six stages upon receiving a critical hit.
Tête de RocProtects against recoil damage.
FarceurRaises non-damaging moves' priority by one stage.
Cœur SoinHas a 30% chance of curing each adjacent ally of any major status ailment after each turn.
IllusionTakes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
LentiteintéeDoubles damage inflicted with not-very-effective moves.
Porte-RochePowers up Rock-type moves.
Lévitaboost特性『ふゆう』と『ビーストブースト』の効果をあわせ持つ。具体的には、じめんタイプの技を受けず、また技『どくびし』『まきびし』『ねばねばネット』や特性『ありじごく』の効果を受けない。『エレキフィールド』『サイコフィールド』『グラスフィールド』『ミストフィールド』の効果も受けない。また、さらに、自分の技で相手を倒すと、自分の最も高い能力の能力ランクが1段階上がる。この『相手を倒す』とは、攻撃技でひんしにさせた場合を指す。
DégobageIf a Cramorant with Gulp Missile uses Surf or Dive, it catches prey and changes its form depending on its remaining HP.
Hydrata-SonSound-based moves become Water-type.
HydratationCures any major status ailment after each turn during rain.
Air LockNegates all effects of weather, but does not prevent the weather itself.
Peau ÉlectriqueThis Pokémon's Normal moves are Electric and have their power increased to 1.2×.
Créa-ÉlecWhen this Pokémon enters battle, it changes the terrain to Electric Terrain.
Longue PortéeThis Pokémon's moves do not make contact.
Corps en OrGives immunity to status moves.
Aura InverséeMakes dark aura and fairy aura weaken moves of their respective types.
DanseuseWhenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards.
FouilleReveals an opponent's held item upon entering battle.
Force MémorielleEmbody Aspect boosts a particular stat, depending on the form of a Terastallized Ogerpon
Aux Petits SoinsWhen a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%.
Amour FilialLets the bearer hit twice with damaging moves. The second hit has half power.
Terre FinaleCreates extremely harsh sunlight, which has all the properties of Sunny Day, cannot be replaced, and causes damaging Water moves to fail.
Mèche RebelleWhen this Pokémon takes regular damage from a contact move, the attacking Pokémon's Speed lowers by one stage.
Hyper CutterPrevents Attack from being lowered by other Pokémon.
OsmoseWhen an ally faints, this Pokémon gains its Ability.
Gaz InhibiteurNeutralizes abilities of all Pokémon in battle.
Marque OmbrePrevents opponents from fleeing or switching out.
AéroportéGives immunity to wind moves, and causes the Pokémon's Attack to increase by one stage when hit by one.
TurboRaises Speed one stage after each turn.
Griffe DureStrengthens moves that make contact to 1.33× their power.
Brise MouleBypasses targets' abilities if they could hinder or prevent a move.
BattantRaises Special Attack by two stages upon having any stat lowered.
ArmurbastonProtects against critical hits.
DélestageDoubles Speed upon using or losing a held item.
ImposteurTransforms upon entering battle.
FermetéPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
PrognatheStrengthens biting moves to 1.5× their power.
Peau SècheCauses 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP.
TransperceuseWhen the Pokémon uses contact moves, it can hit even targets that are protecting themselves.
Nectar MielleuxOnce per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage.
Repli TactiqueThis Pokémon automatically switches out when its HP drops below half.
AnticipationNotifies all trainers upon entering battle if an opponent has a super-effective move, self destruct, explosion, or a one-hit KO move.
SynergieTransforms this Pokémon into Ash-Greninja after fainting an opponent. Water Shuriken's power is 20 and always hits three times.
MimétismeChanges type depending on the terrain.
Breuvage SuspectResets all stat changes upon entering battlefield.
QuerelleurLets the Pokémon's normal and fighting moves hit ghost Pokémon.
Folle FurieRaises this Pokémon's Special Attack by one stage every time its HP drops below half.
VentousePrevents being forced out of battle by other Pokémon's moves.
ChanceuxRaises moves' critical hit rates one stage.
CollabCopies ally's stat changes on entering battle.
SymbiosePasses the bearer's held item to an ally when the ally uses up its item.
BancWishiwashi becomes Schooling Form when its HP is 25% or higher.
Sel PurificateurProtects from status conditions and halves damage from Ghost-type moves.
IncisifPowers up slicing moves.
Force FongiqueStatus moves go last, but are not affected by the opponent's ability.
TensionPrevents opposing Pokémon from eating held Berries.
GloutonnerieMakes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Tir VifEnables the Pokémon to move first occasionally.
Charge QuantiqueRaises highest stat on Electric Terrain, or if holding Booster Energy.
Toison HerbueBoosts Defense while grassy terrain is in effect.
ArmurouilléeRaises Speed and lowers Defense by one stage each upon being hit by a physical move.
Créa-HerbeWhen this Pokémon enters battle, it changes the terrain to Grassy Terrain.
Corps SainPrevents stats from being lowered by other Pokémon.
Sombre RuadeBoosts Special Attack after knocking out a Pokémon.
TorrentStrengthens water moves to inflict 1.5× damage at 1/3 max HP or less.
Écailles GlacéesHalves damage from Special moves.
PaléosynthèseRaises highest stat in harsh sunlight, or if holding Booster Energy.
SemencierTurns the ground into Grassy Terrain when the Pokémon is hit by an attack.
EntêtementBoosts the Pokémon's Attack stat but only allows the use of the first selected move.
Bien CuitImmune to Fire-type moves, and Defense is sharply boosted.
CranIncreases Attack to 1.5× with a major status ailment.
Surf CaudalDoubles this Pokémon's Speed on Electric Terrain.
Créa-PsyWhen this Pokémon enters battle, it changes the terrain to Psychic Terrain.
Régé-ForceHeals for 1/3 max HP upon switching out.
Âme VagabondeSwaps abilities with opponents on contact.
Peau DureDamages attacking Pokémon for 1/8 their max HP on contact.
Force SoleilIncreases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Coque ArmureProtects against critical hits.
EnduranceRaises this Pokémon's Defense by one stage when it takes damage from a move.
ImpudenceRaises Attack one stage upon KOing a Pokémon.
Médic NatureCures any major status ailment upon switching out.
MoiteurPrevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
RécolteHas a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
ÉchauffementPrevents paralysis.
MûrissementDoubles the effect of berries.
TurbineBoosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.
VictorieuxIncreases moves' accuracy to 1.1× for friendly Pokémon.
Prestance RoyaleOpposing Pokémon cannot use priority attacks.
MagnépiègePrevents steel opponents from fleeing or switching out.
CommandantGoes inside the mouth of an ally Dondozo if one is on the field.
Écran FuméePrevents stats from being lowered by other Pokémon.
Blanche RuadeBoosts Attack after knocking out a Pokémon.
Œil RévélateurThe Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.
SynchroCopies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Osmose Équineバドレックスのきんちょうかんとブリザポスのしろのいななきの二つの特性をあわせ持つ。
EngraisStrengthens grass moves to inflict 1.5× damage at 1/3 max HP or less.
Gluco-VoilePrevents friendly Pokémon from sleeping.
GlissadeDoubles Speed during rain.
AquabulleHalves damage from Fire moves, doubles damage of Water moves, and prevents burns.
Peau CélesteTurns the bearer's normal moves into flying moves and strengthens them to 1.3× their power.
Multi-CoupsExtends two-to-five-hit moves and triple kick to their full length every time.
PropulseurIgnores moves and abilities that draw in moves.
Nerfs d’AcierIgnores moves and abilities that draw in moves.
TéméraireStrengthens recoil moves to 1.2× their power.
SniperStrengthens critical hits to inflict 3× damage rather than 2×.
Sable VolantSummons a sandstorm that lasts indefinitely upon entering battle.
Baigne SableDoubles Speed during a sandstorm. Protects against sandstorm damage.
Voile SableIncreases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Force SableStrengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Expul’SableCreates a sandstorm when hit by an attack.
InfiltrationBypasses light screen, reflect, and safeguard.
Regard VifPrevents accuracy from being lowered.
Début CalmeHalves Attack and Speed for five turns upon entering battle.
RassemblementTransforms 10% or 50% Zygarde into Complete Forme when its HP is below 50%.
Cœur NobleRaises Attack one stage upon taking damage from a dark move.
AttentionPrevents flinching.
StatikHas a 30% chance of paralyzing attacking Pokémon on contact.
HypersommeilThis Pokémon always acts as though it were Asleep.
Téraformation 0As soon as Terapagos assumes its Stellar Form, it will immediately neutralize weather and terrain effects.
HerbivoreAbsorbs grass moves, raising Attack one stage.
Général SuprêmeAttack and Special Attack are boosted for each party Pokémon that has been defeated.
AnimacœurThis Pokémon's Special Attack rises by one stage every time any Pokémon faints.
Aura TénébreuseStrengthens dark moves to 1.33× their power for all friendly and opposing Pokémon.
Turbo BrasierBypasses targets' abilities if they could hinder or prevent moves.
IgnifugéHalves damage from fire moves and burns.
TéléchargeRaises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.
MueHas a 33% chance of curing any major status ailment after each turn.
Ramasse BallIf the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.
Mode TranseChanges darmanitan's form after each turn depending on its HP: Zen Mode below 50% max HP, and Standard Mode otherwise.
SimpleDoubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.
Sans LimiteStrengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
ColoforceDoubles Attack in battle.
Absorbe-VoltAbsorbs electric moves, healing for 1/4 max HP.
Pieds ConfusDoubles evasion when confused.
Absorbe-EauAbsorbs water moves, healing for 1/4 max HP.
Armure CaudalePrevents the opponent from using any moves that have priority, such as Quick Attack.
AdaptabilitéIncreases the same-type attack bonus from 1.5× to 2×.
TechnicienStrengthens moves of 60 base power or less to 1.5× their power.
Poing de FerStrengthens punch-based moves to 1.2× their power.
Épine de FerDamages attacking Pokémon for 1/8 their max HP on contact.
Téra-CarapaceAll damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.
TéramorphoseWhen Terapagos enters the battle, it turns into its Terastal Form until the end of the battle.
Téra-VoltageBypasses targets' abilities if they could hinder or prevent moves.
Souffle DeltaCreates a mysterious air current, which cannot be replaced and causes moves to never be super effective against Flying Pokémon.
TélépatheProtects against friendly Pokémon's damaging moves.
MotoriséAbsorbs electric moves, raising Speed one stage.
GrechargeWhen hit by an attack, the power of the next Electric-type move it uses is doubled.
MétéoChanges castform's type and form to match the weather.
InconscientIgnores other Pokémon's stat modifiers for damage and accuracy calculation.
SérénitéDoubles the chance of moves' extra effects occurring.
RivalitéIncreases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
Emprise ToxiquePokémon poisoned by Pecharunt's moves will also become confused.
Dépôt ToxiqueScatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.
ToxitoucheHas a 30% chance of poisoning target Pokémon upon contact.
Chaîne ToxiqueMay cause bad poisoning when the Pokémon hits an opponent with a move.
Point PoisonHas a 30% chance of poisoning attacking Pokémon on contact.
Rage PoisonIncreases Attack to 1.5× when poisoned.
Absorbe-TerreRestores HP when hit by a Ground-type move.
Expuls’OrganesWhen this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining.
HabanéruptionWhen the Pokémon takes damage from a move, it burns the attacker.
Peau DraconiqueThe Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%.
TransistorPowers up Electric-type moves.
CalqueCopies an opponent's ability upon entering battle.
Odeur TenaceContact changes the attacker's Ability to Lingering Aroma.
BenêtPrevents infatuation and protects against captivate.
Mauvais RêveDamages sleeping opponents for 1/8 their max HP after each turn.
AbsentéismeSkips every second turn.
FuiteEnsures success fleeing from wild battles.
EscampetteThis Pokémon automatically switches out when its HP drops below half.
PoisseuxLowers attacking Pokémon's Speed by one stage on contact.
ThermodynamiqueRaises Attack when hit by a Fire-type move. Cannot be burned.
Rage BrûlureIncreases Special Attack to 1.5× when burned.
GluPrevents a held item from being removed by other Pokémon.
Annule GardeEnsures all moves used by and against the Pokémon hit.
Ciel GrisNegates all effects of weather, but does not prevent the weather itself.
NormaliseMakes the Pokémon's moves all act normal-type.
Corps MauditHas a 30% chance of Disabling any move that hits the Pokémon.
Solide RocDecreases damage taken from super-effective moves by 1/4.
Expert AcierThis Pokémon's Steel moves have 1.5× power.
Boost AcierPowers up ally Pokémon's Steel-type moves.
FantômasquePrevents the first instance of battle damage.
Mer PrimaireCreates heavy rain, which has all the properties of Rain Dance, cannot be replaced, and causes damaging Fire moves to fail.
Voile PastelPrevents the Pokémon and its allies from being poisoned.
LumiattiranceDoubles the wild encounter rate.
BatterieAlly Pokémon's moves have their power increased to 1.3×.
Aura Guard接触技(直接攻撃)の受けるダメージが半減する。
Cœur de CoqProtects against Defense drops.
Déclic TactiqueChanges aegislash to Blade Forme before using a damaging move, or Shield Forme before using kings shield.
Moteur à HadronsCreates an Electric Terrain when entering battle, and boosts Special Attack while active.
Pied VéloceIncreases Speed to 1.5× with a major status ailment.
MatinalMakes sleep pass twice as quickly.
Ailes BourrasqueRaises flying moves' priority by one stage.
Déclic FringaleCauses Morpeko to change its form each turn, alternating between Full Belly Mode and Hangry Mode
Brise-BarrièreNullifies effects of Light Screen, Reflect, and Aurora Veil.
AgitationStrengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
FilatureThis Pokémon's moves have double power against Pokémon that switched in this turn.
Cercle d’ÉnergieJust being next to the Pokémon powers up moves.
Punk RockBoosts sound-based moves and halves damage from the same moves.
Chien de GardeBoosts Attack if intimidated, and prevents being forced to switch out.
RuminantCauses the Pokémon to reuse an already consumed Berry at the end of the next turn.
Boost ChimèreRaises this Pokémon's highest stat by one stage when it faints another Pokémon.
PrioguérisonThis Pokémon's healing moves have their priority increased by 3.
SécheresseSummons strong sunlight that lasts indefinitely upon entering battle.
CruautéThis Pokémon's moves critical hit against poisoned targets.
Pouls OrichalqueTurns the sunlight harsh when entering battle, and boosts Attack while active.
Corps ColoréOpposing Pokémon cannot use priority attacks.
PhobiqueRaises Speed one stage upon being hit by a dark, ghost, or bug move.
ParatonnerreRedirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
OpportunisteCopies stat boosts by the opponent.
Toison ÉpaisseHalves damage from physical attacks.
Spectro-BouclierWhen this Pokémon has full HP, regular damage from moves is halved.
FiltreDecreases damage taken from super-effective moves by 1/4.
Turbine ÉolienneWhen hit by a wind move, the power of the next Electric-type move it uses is doubled.
Aura FéériqueStrengthens fairy moves to 1.33× their power for all friendly and opposing Pokémon.
Peau FéériqueTurns the bearer's normal moves into fairy moves and strengthens them to 1.3× their power.
Poing InvisibleContact moves can strike through Protect/Detect.
MaladressePrevents the Pokémon from using its held item in battle.
Œil ComposéIncreases moves' accuracy to 1.3×.
ImpassibleRaises Speed one stage upon flinching.
Égide InflexibleBoosts Defense in battle.
Écaille SpécialeIncreases Defense to 1.5× with a major status ailment.
Garde MystikProtects against damaging moves that are not super effective.
CorrosionThis Pokémon can inflict poison on Poison and Steel Pokémon.
Lame IndomptableBoosts Attack in battle.
InsomniaPrevents sleep.
LévitationEvades ground moves.
PlusIncreases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
Don FloralIncreases friendly Pokémon's Attack and Special Defense to 1.5× during strong sunlight.
Flora-VoileProtects friendly grass Pokémon from having their stats lowered by other Pokémon.
Peau GeléeTurns the bearer's normal moves into ice moves and strengthens them to 1.3× their power.
Prisme-ArmureReduces super-effective damage to 0.75×.
Cérébro-ForceIncreases super-effective damage dealt to 1.25×.
PressionIncreases the PP cost of moves targetting the Pokémon by one.
Garde-AmiDecreases all direct damage taken by friendly Pokémon to 0.75×.
Heavy MetalDoubles the Pokémon's weight.
SuintementDamages opponents using leeching moves for as much as they would heal.
ProtéenChanges the bearer's type to match each move it uses.
HomochromieChanges type to match when hit by a damaging move.
Soin PoisonHeals for 1/8 max HP after each turn when poisoned in place of damage.
Anti-BruitProtects against sound-based moves.
Pose SporeHas a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
EnvelocapeProtects against damage from weather.
Pare-BallesProtects against bullet, ball, and bomb-based moves.
BajouesRestores HP upon eating a Berry, in addition to the Berry's effect.
Corps ArdentHas a 30% chance of burning attacking Pokémon on contact.
Crinière de Feuほのおタイプの技の威力が1.5倍になる。タイプ一致ボーナスとは別の補正なので、自分がほのおタイプなら両方とも重ねてかかる。技のタイプを変える技などでほのおタイプに変わった技にも、この特性の効果がかかる。
Corps CondamnéWhen hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.
SupermutationTransforms into its Hero Form when switching out.
MoinsIncreases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
Tempo PersoPrevents confusion.
ArmumagmaPrevents freezing.
AcharnéRaises Attack two stages upon having any stat lowered.
MagicienSteals the target's held item when the bearer uses a damaging move.
Garde MagikProtects against damage not directly caused by a move.
Miroir MagikReflects most non-damaging moves back at their user.
MultiécailleHalves damage taken from full HP.
Multi-TypeChanges arceus's type and form to match its held Plate.
MomieChanges attacking Pokémon's abilities to Mummy on contact.
Sable HumideRaises this Pokémon's Defense by two stages when it's hit by a Water move.
Créa-BrumeWhen this Pokémon enters battle, it changes the terrain to Misty Terrain.
Ignifu-VoilePrevents burns.
Cherche MielThe Pokémon may pick up honey after battle.
Armure MiroirReflects any stat-lowering effects.
Peau MiracleLowers incoming non-damaging moves' base accuracy to exactly 50%.
EssaimStrengthens bug moves to inflict 1.5× damage at 1/3 max HP or less.
LunatiqueRaises a random stat two stages and lowers another one stage after each turn.
Méga-SoleilThe Pokémon can use its moves as if the weather were harsh sunlight.
Méga BlasterStrengthens aura and pulse moves to 1.5× their power.
Métallo-GardeOther Pokémon cannot lower this Pokémon's stats.
Joli SourireHas a 30% chance of infatuating attacking Pokémon on contact.
VaccinPrevents poison.
BrasierStrengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.
RamassagePicks up other Pokémon's used and Flung held items. May also pick up an item after battle.
Boule de PoilsDamage from contact moves is halved. Damage from Fire moves is doubled.
TorcheProtects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Esprit VitalPrevents sleep.
Boom FinalDamages the attacker for 1/4 its max HP when knocked out by a contact move.
Chasse-NeigeDuring Hail, this Pokémon has double Speed.
Rideau NeigeIncreases evasion to 1.25× during hail. Protects against hail damage.
Alerte NeigeSummons hail that lasts indefinitely upon entering battle.
ChlorophylleDoubles Speed during strong sunlight.
Force PureDoubles Attack in battle.
PrédictionReveals the opponents' strongest move upon entering battle.
LavaboRedirects single-target water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage.
DéfaitisteHalves Attack and Special Attack at 50% max HP or less.
Light MetalHalves the Pokémon's weight.
Feuille GardeProtects against major status ailments during strong sunlight.
LibéroLibero changes the Pokémon's type to that of its previously used attack.
Bouclier-CarcanTransforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Form.
Dent de DragonPowers up Dragon-type moves.
Écran PoudreProtects against incoming moves' extra effects.
ReceveurWhen an ally faints, this Pokémon gains its Ability.
Urne du FléauLowers Special Attack of all Pokémon except itself.
Bois du FléauLowers Attack of all Pokémon except itself.
Perles du FléauLowers Special Defense of all Pokémon except itself.
Épée du FléauLowers Defense of all Pokémon except itself.
EffilochageWhen Ignores moves and abilities that draw in moves.
PickpocketSteals attacking Pokémon's held items on contact.