Ability List
Effects of all 192 Abilities. Pick an Ability to see its detailed effect and the Pokémon that have it.
| Ice Body | Heals for 1/16 max HP after each turn during hail. Protects against hail damage. |
|---|---|
| Stench | Has a 10% chance of making target Pokémon flinch with each hit. |
| Thick Fat | Halves damage from Fire and Ice moves. |
| Stall | Makes the Pokémon move last within its move's priority bracket. |
| Analytic | Strengthens moves to 1.3× their power when moving last. |
| Contrary | Inverts stat changes. |
| Rain Dish | Heals for 1/16 max HP after each turn during rain. |
| Drizzle | Summons rain that lasts indefinitely upon entering battle. |
| Aroma Veil | Protects allies against moves that affect their mental state. |
| Intimidate | Lowers opponents' Attack one stage upon entering battle. |
| Anger Point | Raises Attack to the maximum of six stages upon receiving a critical hit. |
| Rock Head | Protects against recoil damage. |
| Prankster | Raises non-damaging moves' priority by one stage. |
| Healer | Has a 30% chance of curing each adjacent ally of any major status ailment after each turn. |
| Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move. |
| Liquid Voice | Sound-based moves become Water-type. |
| Hydration | Cures any major status ailment after each turn during rain. |
| Long Reach | This Pokémon's moves do not make contact. |
| Frisk | Reveals an opponent's held item upon entering battle. |
| Hospitality | When a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%. |
| Parental Bond | Lets the bearer hit twice with damaging moves. The second hit has half power. |
| Hyper Cutter | Prevents Attack from being lowered by other Pokémon. |
| Shadow Tag | Prevents opponents from fleeing or switching out. |
| Speed Boost | Raises Speed one stage after each turn. |
| Tough Claws | Strengthens moves that make contact to 1.33× their power. |
| Mold Breaker | Bypasses targets' abilities if they could hinder or prevent a move. |
| Competitive | Raises Special Attack by two stages upon having any stat lowered. |
| Unburden | Doubles Speed upon using or losing a held item. |
| Imposter | Transforms upon entering battle. |
| Sturdy | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
| Strong Jaw | Strengthens biting moves to 1.5× their power. |
| Dry Skin | Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP. |
| Piercing Drill | When the Pokémon uses contact moves, it can hit even targets that are protecting themselves. |
| Supersweet Syrup | Once per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage. |
| Anticipation | Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move. |
| Mimicry | Changes type depending on the terrain. |
| Curious Medicine | Resets all stat changes upon entering battlefield. |
| Scrappy | Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon. |
| Berserk | Raises this Pokémon's Special Attack by one stage every time its HP drops below half. |
| Super Luck | Raises moves' critical hit rates one stage. |
| Symbiosis | Passes the bearer's held item to an ally when the ally uses up its item. |
| Purifying Salt | Protects from status conditions and halves damage from Ghost-type moves. |
| Sharpness | Powers up slicing moves. |
| Unnerve | Prevents opposing Pokémon from eating held Berries. |
| Gluttony | Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP. |
| Quick Draw | Enables the Pokémon to move first occasionally. |
| Weak Armor | Raises Speed and lowers Defense by one stage each upon being hit by a physical move. |
| Clear Body | Prevents stats from being lowered by other Pokémon. |
| Torrent | Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less. |
| Guts | Increases Attack to 1.5× with a major status ailment. |
| Surge Surfer | Doubles this Pokémon's Speed on Electric Terrain. |
| Regenerator | Heals for 1/3 max HP upon switching out. |
| Wandering Spirit | Swaps abilities with opponents on contact. |
| Rough Skin | Damages attacking Pokémon for 1/8 their max HP on contact. |
| Solar Power | Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight. |
| Shell Armor | Protects against critical hits. |
| Stamina | Raises this Pokémon's Defense by one stage when it takes damage from a move. |
| Moxie | Raises Attack one stage upon KOing a Pokémon. |
| Natural Cure | Cures any major status ailment upon switching out. |
| Natural Cure / Poison Point | Combined entry: Natural Cure + Poison Point |
| Damp | Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle. |
| Harvest | Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime. |
| Limber | Prevents paralysis. |
| Ripen | Doubles the effect of berries. |
| Queenly Majesty | Opposing Pokémon cannot use priority attacks. |
| White Smoke | Prevents stats from being lowered by other Pokémon. |
| Synchronize | Copies burns, paralysis, and poison received onto the Pokémon that inflicted them. |
| Overgrow | Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less. |
| Sweet Veil | Prevents friendly Pokémon from sleeping. |
| Swift Swim | Doubles Speed during rain. |
| Water Bubble | Halves damage from Fire moves, doubles damage of Water moves, and prevents burns. |
| Aerilate | Turns the bearer's Normal moves into Flying moves and strengthens them to 1.3× their power. |
| Skill Link | Extends two-to-five-hit moves and Triple Kick to their full length every time. |
| Stalwart | Ignores moves and abilities that draw in moves. |
| Reckless | Strengthens recoil moves to 1.2× their power. |
| Sniper | Strengthens critical hits to inflict 3× damage rather than 2×. |
| Sand Stream | Summons a sandstorm that lasts indefinitely upon entering battle. |
| Sand Rush | Doubles Speed during a sandstorm. Protects against sandstorm damage. |
| Sand Veil | Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage. |
| Sand Force | Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage. |
| Sand Spit | Creates a sandstorm when hit by an attack. |
| Infiltrator | Bypasses Light Screen, Reflect, and Safeguard. |
| Keen Eye | Prevents accuracy from being lowered. |
| Justified | Raises Attack one stage upon taking damage from a Dark move. |
| Inner Focus | Prevents flinching. |
| Static | Has a 30% chance of paralyzing attacking Pokémon on contact. |
| Sap Sipper | Absorbs Grass moves, raising Attack one stage. |
| Supreme Overlord | Attack and Special Attack are boosted for each party Pokémon that has been defeated. |
| Heatproof | Halves damage from Fire moves and burns. |
| Shed Skin | Has a 33% chance of curing any major status ailment after each turn. |
| Sheer Force | Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects. |
| Huge Power | Doubles Attack in battle. |
| Volt Absorb | Absorbs Electric moves, healing for 1/4 max HP. |
| Tangled Feet | Doubles evasion when confused. |
| Water Absorb | Absorbs Water moves, healing for 1/4 max HP. |
| Armor Tail | Prevents the opponent from using any moves that have priority, such as Quick Attack. |
| Adaptability | Increases the same-type attack bonus from 1.5× to 2×. |
| Technician | Strengthens moves of 60 base power or less to 1.5× their power. |
| Iron Fist | Strengthens punch-based moves to 1.2× their power. |
| Telepathy | Protects against friendly Pokémon's damaging moves. |
| Motor Drive | Absorbs Electric moves, raising Speed one stage. |
| Electromorphosis | When hit by an attack, the power of the next Electric-type move it uses is doubled. |
| Forecast | Changes Castform's type and form to match the weather. |
| Unaware | Ignores other Pokémon's stat modifiers for damage and accuracy calculation. |
| Rivalry | Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender. |
| Toxic Debris | Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves. |
| Poison Touch | Has a 30% chance of poisoning target Pokémon upon contact. |
| Earth Eater | Restores HP when hit by a Ground-type move. |
| Innards Out | When this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining. |
| Spicy Spray | When the Pokémon takes damage from a move, it burns the attacker. |
| Dragonize | The Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%. |
| Trace | Copies an opponent's ability upon entering battle. |
| Oblivious | Prevents infatuation and protects against Captivate. |
| Gooey | Lowers attacking Pokémon's Speed by one stage on contact. |
| Sticky Hold | Prevents a held item from being removed by other Pokémon. |
| No Guard | Ensures all moves used by and against the Pokémon hit. |
| Cloud Nine | Negates all effects of weather, but does not prevent the weather itself. |
| Cursed Body | Has a 30% chance of Disabling any move that hits the Pokémon. |
| Solid Rock | Decreases damage taken from super-effective moves by 1/4. |
| Disguise | Prevents the first instance of battle damage. |
| Illuminate | Doubles the wild encounter rate. |
| Big Pecks | Protects against Defense drops. |
| Stance Change | Changes Aegislash to Blade Forme before using a damaging move, or Shield Forme before using King’s Shield. |
| Quick Feet | Increases Speed to 1.5× with a major status ailment. |
| Early Bird | Makes sleep pass twice as quickly. |
| Gale Wings | Raises Flying moves' priority by one stage. |
| Hunger Switch | Causes Morpeko to change its form each turn, alternating between Full Belly Mode and Hangry Mode |
| Screen Cleaner | Nullifies effects of Light Screen, Reflect, and Aurora Veil. |
| Hustle | Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×. |
| Cud Chew | Causes the Pokémon to reuse an already consumed Berry at the end of the next turn. |
| Drought | Summons strong sunlight that lasts indefinitely upon entering battle. |
| Merciless | This Pokémon's moves critical hit against poisoned targets. |
| Lightning Rod | Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage. |
| Opportunist | Copies stat boosts by the opponent. |
| Fur Coat | Halves damage from physical attacks. |
| Filter | Decreases damage taken from super-effective moves by 1/4. |
| Fairy Aura | Strengthens Fairy moves to 1.33× their power for all friendly and opposing Pokémon. |
| Pixilate | Turns the bearer's Normal moves into Fairy moves and strengthens them to 1.3× their power. |
| Unseen Fist | Contact moves can strike through Protect/Detect. |
| Klutz | Prevents the Pokémon from using its held item in battle. |
| Compound Eyes | Increases moves' accuracy to 1.3×. |
| Steadfast | Raises Speed one stage upon flinching. |
| Marvel Scale | Increases Defense to 1.5× with a major status ailment. |
| Corrosion | This Pokémon can inflict poison on Poison and Steel Pokémon. |
| Insomnia | Prevents sleep. |
| Levitate | Evades Ground moves. |
| Plus | Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus. |
| Flower Veil | Protects friendly Grass Pokémon from having their stats lowered by other Pokémon. |
| Refrigerate | Turns the bearer's Normal moves into Ice moves and strengthens them to 1.3× their power. |
| Pressure | Increases the PP cost of moves targetting the Pokémon by one. |
| Friend Guard | Decreases all direct damage taken by friendly Pokémon to 0.75×. |
| Heavy Metal | Doubles the Pokémon's weight. |
| Protean | Changes the bearer's type to match each move it uses. |
| Poison Heal | Heals for 1/8 max HP after each turn when poisoned in place of damage. |
| Soundproof | Protects against sound-based moves. |
| Overcoat | Protects against damage from weather. |
| Bulletproof | Protects against bullet, ball, and bomb-based moves. |
| Cheek Pouch | Restores HP upon eating a Berry, in addition to the Berry's effect. |
| Flame Body | Has a 30% chance of burning attacking Pokémon on contact. |
| Zero to Hero | Transforms into its Hero Form when switching out. |
| Minus | Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus. |
| Own Tempo | Prevents confusion. |
| Magma Armor | Prevents freezing. |
| Defiant | Raises Attack two stages upon having any stat lowered. |
| Magician | Steals the target's held item when the bearer uses a damaging move. |
| Magic Guard | Protects against damage not directly caused by a move. |
| Magic Bounce | Reflects most non-damaging moves back at their user. |
| Multiscale | Halves damage taken from full HP. |
| Mummy | Changes attacking Pokémon's abilities to Mummy on contact. |
| Mirror Armor | Reflects any stat-lowering effects. |
| Swarm | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
| Moody | Raises a random stat two stages and lowers another one stage after each turn. |
| Mega Sol | The Pokémon can use its moves as if the weather were harsh sunlight. |
| Mega Launcher | Strengthens aura and pulse moves to 1.5× their power. |
| Cute Charm | Has a 30% chance of infatuating attacking Pokémon on contact. |
| Immunity | Prevents poison. |
| Blaze | Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less. |
| Pickup | Picks up other Pokémon's used and Flung held items. May also pick up an item after battle. |
| Flash Fire | Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle. |
| Flash Fire / Guts | Combined entry: Flash Fire + Guts |
| Vital Spirit | Prevents sleep. |
| Aftermath | Damages the attacker for 1/4 its max HP when knocked out by a contact move. |
| Slush Rush | During Hail, this Pokémon has double Speed. |
| Snow Cloak | Increases evasion to 1.25× during hail. Protects against hail damage. |
| Snow Warning | Summons hail that lasts indefinitely upon entering battle. |
| Chlorophyll | Doubles Speed during strong sunlight. |
| Pure Power | Doubles Attack in battle. |
| Light Metal | Halves the Pokémon's weight. |
| Leaf Guard | Protects against major status ailments during strong sunlight. |
| Shield Dust | Protects against incoming moves' extra effects. |
| Receiver | When an ally faints, this Pokémon gains its Ability. |
| Pickpocket | Steals attacking Pokémon's held items on contact. |