Ability List

Effects of all 192 Abilities. Pick an Ability to see its detailed effect and the Pokémon that have it.

Ice BodyHeals for 1/16 max HP after each turn during hail. Protects against hail damage.
StenchHas a 10% chance of making target Pokémon flinch with each hit.
Thick FatHalves damage from Fire and Ice moves.
StallMakes the Pokémon move last within its move's priority bracket.
AnalyticStrengthens moves to 1.3× their power when moving last.
ContraryInverts stat changes.
Rain DishHeals for 1/16 max HP after each turn during rain.
DrizzleSummons rain that lasts indefinitely upon entering battle.
Aroma VeilProtects allies against moves that affect their mental state.
IntimidateLowers opponents' Attack one stage upon entering battle.
Anger PointRaises Attack to the maximum of six stages upon receiving a critical hit.
Rock HeadProtects against recoil damage.
PranksterRaises non-damaging moves' priority by one stage.
HealerHas a 30% chance of curing each adjacent ally of any major status ailment after each turn.
IllusionTakes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
Liquid VoiceSound-based moves become Water-type.
HydrationCures any major status ailment after each turn during rain.
Long ReachThis Pokémon's moves do not make contact.
FriskReveals an opponent's held item upon entering battle.
HospitalityWhen a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%.
Parental BondLets the bearer hit twice with damaging moves. The second hit has half power.
Hyper CutterPrevents Attack from being lowered by other Pokémon.
Shadow TagPrevents opponents from fleeing or switching out.
Speed BoostRaises Speed one stage after each turn.
Tough ClawsStrengthens moves that make contact to 1.33× their power.
Mold BreakerBypasses targets' abilities if they could hinder or prevent a move.
CompetitiveRaises Special Attack by two stages upon having any stat lowered.
UnburdenDoubles Speed upon using or losing a held item.
ImposterTransforms upon entering battle.
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Strong JawStrengthens biting moves to 1.5× their power.
Dry SkinCauses 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.
Piercing DrillWhen the Pokémon uses contact moves, it can hit even targets that are protecting themselves.
Supersweet SyrupOnce per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage.
AnticipationNotifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.
MimicryChanges type depending on the terrain.
Curious MedicineResets all stat changes upon entering battlefield.
ScrappyLets the Pokémon's Normal and Fighting moves hit Ghost Pokémon.
BerserkRaises this Pokémon's Special Attack by one stage every time its HP drops below half.
Super LuckRaises moves' critical hit rates one stage.
SymbiosisPasses the bearer's held item to an ally when the ally uses up its item.
Purifying SaltProtects from status conditions and halves damage from Ghost-type moves.
SharpnessPowers up slicing moves.
UnnervePrevents opposing Pokémon from eating held Berries.
GluttonyMakes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Quick DrawEnables the Pokémon to move first occasionally.
Weak ArmorRaises Speed and lowers Defense by one stage each upon being hit by a physical move.
Clear BodyPrevents stats from being lowered by other Pokémon.
TorrentStrengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.
GutsIncreases Attack to 1.5× with a major status ailment.
Surge SurferDoubles this Pokémon's Speed on Electric Terrain.
RegeneratorHeals for 1/3 max HP upon switching out.
Wandering SpiritSwaps abilities with opponents on contact.
Rough SkinDamages attacking Pokémon for 1/8 their max HP on contact.
Solar PowerIncreases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Shell ArmorProtects against critical hits.
StaminaRaises this Pokémon's Defense by one stage when it takes damage from a move.
MoxieRaises Attack one stage upon KOing a Pokémon.
Natural CureCures any major status ailment upon switching out.
Natural Cure / Poison PointCombined entry: Natural Cure + Poison Point
DampPrevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
HarvestHas a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
LimberPrevents paralysis.
RipenDoubles the effect of berries.
Queenly MajestyOpposing Pokémon cannot use priority attacks.
White SmokePrevents stats from being lowered by other Pokémon.
SynchronizeCopies burns, paralysis, and poison received onto the Pokémon that inflicted them.
OvergrowStrengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.
Sweet VeilPrevents friendly Pokémon from sleeping.
Swift SwimDoubles Speed during rain.
Water BubbleHalves damage from Fire moves, doubles damage of Water moves, and prevents burns.
AerilateTurns the bearer's Normal moves into Flying moves and strengthens them to 1.3× their power.
Skill LinkExtends two-to-five-hit moves and Triple Kick to their full length every time.
StalwartIgnores moves and abilities that draw in moves.
RecklessStrengthens recoil moves to 1.2× their power.
SniperStrengthens critical hits to inflict 3× damage rather than 2×.
Sand StreamSummons a sandstorm that lasts indefinitely upon entering battle.
Sand RushDoubles Speed during a sandstorm. Protects against sandstorm damage.
Sand VeilIncreases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Sand ForceStrengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Sand SpitCreates a sandstorm when hit by an attack.
InfiltratorBypasses Light Screen, Reflect, and Safeguard.
Keen EyePrevents accuracy from being lowered.
JustifiedRaises Attack one stage upon taking damage from a Dark move.
Inner FocusPrevents flinching.
StaticHas a 30% chance of paralyzing attacking Pokémon on contact.
Sap SipperAbsorbs Grass moves, raising Attack one stage.
Supreme OverlordAttack and Special Attack are boosted for each party Pokémon that has been defeated.
HeatproofHalves damage from Fire moves and burns.
Shed SkinHas a 33% chance of curing any major status ailment after each turn.
Sheer ForceStrengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Huge PowerDoubles Attack in battle.
Volt AbsorbAbsorbs Electric moves, healing for 1/4 max HP.
Tangled FeetDoubles evasion when confused.
Water AbsorbAbsorbs Water moves, healing for 1/4 max HP.
Armor TailPrevents the opponent from using any moves that have priority, such as Quick Attack.
AdaptabilityIncreases the same-type attack bonus from 1.5× to 2×.
TechnicianStrengthens moves of 60 base power or less to 1.5× their power.
Iron FistStrengthens punch-based moves to 1.2× their power.
TelepathyProtects against friendly Pokémon's damaging moves.
Motor DriveAbsorbs Electric moves, raising Speed one stage.
ElectromorphosisWhen hit by an attack, the power of the next Electric-type move it uses is doubled.
ForecastChanges Castform's type and form to match the weather.
UnawareIgnores other Pokémon's stat modifiers for damage and accuracy calculation.
RivalryIncreases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
Toxic DebrisScatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.
Poison TouchHas a 30% chance of poisoning target Pokémon upon contact.
Earth EaterRestores HP when hit by a Ground-type move.
Innards OutWhen this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining.
Spicy SprayWhen the Pokémon takes damage from a move, it burns the attacker.
DragonizeThe Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%.
TraceCopies an opponent's ability upon entering battle.
ObliviousPrevents infatuation and protects against Captivate.
GooeyLowers attacking Pokémon's Speed by one stage on contact.
Sticky HoldPrevents a held item from being removed by other Pokémon.
No GuardEnsures all moves used by and against the Pokémon hit.
Cloud NineNegates all effects of weather, but does not prevent the weather itself.
Cursed BodyHas a 30% chance of Disabling any move that hits the Pokémon.
Solid RockDecreases damage taken from super-effective moves by 1/4.
DisguisePrevents the first instance of battle damage.
IlluminateDoubles the wild encounter rate.
Big PecksProtects against Defense drops.
Stance ChangeChanges Aegislash to Blade Forme before using a damaging move, or Shield Forme before using King’s Shield.
Quick FeetIncreases Speed to 1.5× with a major status ailment.
Early BirdMakes sleep pass twice as quickly.
Gale WingsRaises Flying moves' priority by one stage.
Hunger SwitchCauses Morpeko to change its form each turn, alternating between Full Belly Mode and Hangry Mode
Screen CleanerNullifies effects of Light Screen, Reflect, and Aurora Veil.
HustleStrengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Cud ChewCauses the Pokémon to reuse an already consumed Berry at the end of the next turn.
DroughtSummons strong sunlight that lasts indefinitely upon entering battle.
MercilessThis Pokémon's moves critical hit against poisoned targets.
Lightning RodRedirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
OpportunistCopies stat boosts by the opponent.
Fur CoatHalves damage from physical attacks.
FilterDecreases damage taken from super-effective moves by 1/4.
Fairy AuraStrengthens Fairy moves to 1.33× their power for all friendly and opposing Pokémon.
PixilateTurns the bearer's Normal moves into Fairy moves and strengthens them to 1.3× their power.
Unseen FistContact moves can strike through Protect/Detect.
KlutzPrevents the Pokémon from using its held item in battle.
Compound EyesIncreases moves' accuracy to 1.3×.
SteadfastRaises Speed one stage upon flinching.
Marvel ScaleIncreases Defense to 1.5× with a major status ailment.
CorrosionThis Pokémon can inflict poison on Poison and Steel Pokémon.
InsomniaPrevents sleep.
LevitateEvades Ground moves.
PlusIncreases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
Flower VeilProtects friendly Grass Pokémon from having their stats lowered by other Pokémon.
RefrigerateTurns the bearer's Normal moves into Ice moves and strengthens them to 1.3× their power.
PressureIncreases the PP cost of moves targetting the Pokémon by one.
Friend GuardDecreases all direct damage taken by friendly Pokémon to 0.75×.
Heavy MetalDoubles the Pokémon's weight.
ProteanChanges the bearer's type to match each move it uses.
Poison HealHeals for 1/8 max HP after each turn when poisoned in place of damage.
SoundproofProtects against sound-based moves.
OvercoatProtects against damage from weather.
BulletproofProtects against bullet, ball, and bomb-based moves.
Cheek PouchRestores HP upon eating a Berry, in addition to the Berry's effect.
Flame BodyHas a 30% chance of burning attacking Pokémon on contact.
Zero to HeroTransforms into its Hero Form when switching out.
MinusIncreases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
Own TempoPrevents confusion.
Magma ArmorPrevents freezing.
DefiantRaises Attack two stages upon having any stat lowered.
MagicianSteals the target's held item when the bearer uses a damaging move.
Magic GuardProtects against damage not directly caused by a move.
Magic BounceReflects most non-damaging moves back at their user.
MultiscaleHalves damage taken from full HP.
MummyChanges attacking Pokémon's abilities to Mummy on contact.
Mirror ArmorReflects any stat-lowering effects.
SwarmStrengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
MoodyRaises a random stat two stages and lowers another one stage after each turn.
Mega SolThe Pokémon can use its moves as if the weather were harsh sunlight.
Mega LauncherStrengthens aura and pulse moves to 1.5× their power.
Cute CharmHas a 30% chance of infatuating attacking Pokémon on contact.
ImmunityPrevents poison.
BlazeStrengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
PickupPicks up other Pokémon's used and Flung held items. May also pick up an item after battle.
Flash FireProtects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Flash Fire / GutsCombined entry: Flash Fire + Guts
Vital SpiritPrevents sleep.
AftermathDamages the attacker for 1/4 its max HP when knocked out by a contact move.
Slush RushDuring Hail, this Pokémon has double Speed.
Snow CloakIncreases evasion to 1.25× during hail. Protects against hail damage.
Snow WarningSummons hail that lasts indefinitely upon entering battle.
ChlorophyllDoubles Speed during strong sunlight.
Pure PowerDoubles Attack in battle.
Light MetalHalves the Pokémon's weight.
Leaf GuardProtects against major status ailments during strong sunlight.
Shield DustProtects against incoming moves' extra effects.
ReceiverWhen an ally faints, this Pokémon gains its Ability.
PickpocketSteals attacking Pokémon's held items on contact.