Ability List

Effects of all 313 Abilities. Pick an Ability to see its detailed effect and the Pokémon that have it.

RKS SystemChanges this Pokémon's type to match its held Memory.
Ice FaceThe Pokémon’s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon’s appearance. The ice will be restored when it snows.
Ice BodyHeals for 1/16 max HP after each turn during hail. Protects against hail damage.
StenchHas a 10% chance of making target Pokémon flinch with each hit.
Thick FatHalves damage from fire and ice moves.
StallMakes the Pokémon move last within its move's priority bracket.
AnalyticStrengthens moves to 1.3× their power when moving last.
ContraryInverts stat changes.
Rain DishHeals for 1/16 max HP after each turn during rain.
DrizzleSummons rain that lasts indefinitely upon entering battle.
Arena TrapPrevents opponents from fleeing or switching out. Eluded by flying-types and Pokémon in the air.
Aroma VeilProtects allies against moves that affect their mental state.
IntimidateLowers opponents' Attack one stage upon entering battle.
Anger ShellWhen the Pokémon's HP drops below half, Anger Shell lowers its Defense and Special Defense but its Attack, Special Attack and Speed are raised.
Anger PointRaises Attack to the maximum of six stages upon receiving a critical hit.
Rock HeadProtects against recoil damage.
PranksterRaises non-damaging moves' priority by one stage.
HealerHas a 50% chance of curing each adjacent ally of any major status ailment after each turn. (30% up to Pokémon Scarlet/Violet.)
IllusionTakes the appearance of the last conscious party Pokémon upon being sent out until hit by a damaging move.
Tinted LensDoubles damage inflicted with not-very-effective moves.
Rocky PayloadPowers up Rock-type moves.
Eelevate特性『ふゆう』と『ビーストブースト』の効果をあわせ持つ。具体的には、じめんタイプの技を受けず、また技『どくびし』『まきびし』『ねばねばネット』や特性『ありじごく』の効果を受けない。『エレキフィールド』『サイコフィールド』『グラスフィールド』『ミストフィールド』の効果も受けない。また、さらに、自分の技で相手を倒すと、自分の最も高い能力の能力ランクが1段階上がる。この『相手を倒す』とは、攻撃技でひんしにさせた場合を指す。
Gulp MissileIf a Cramorant with Gulp Missile uses Surf or Dive, it catches prey and changes its form depending on its remaining HP.
Liquid VoiceSound-based moves become Water-type.
HydrationCures any major status ailment after each turn during rain.
Air LockNegates all effects of weather, but does not prevent the weather itself.
GalvanizeThis Pokémon's Normal moves are Electric and have their power increased to 1.2×.
Electric SurgeWhen this Pokémon enters battle, it changes the terrain to Electric Terrain.
Long ReachThis Pokémon's moves do not make contact.
Good as GoldGives immunity to status moves.
Aura BreakMakes dark aura and fairy aura weaken moves of their respective types.
DancerWhenever another Pokémon uses a dance move, this Pokémon will use the same move immediately afterwards.
FriskReveals an opponent's held item upon entering battle.
Embody AspectEmbody Aspect boosts a particular stat, depending on the form of a Terastallized Ogerpon
HospitalityWhen a Pokémon with Hospitality enters a battle, it restores HP for an ally by 25%.
Parental BondLets the bearer hit twice with damaging moves. The second hit has half power.
Desolate LandCreates extremely harsh sunlight, which has all the properties of Sunny Day, cannot be replaced, and causes damaging Water moves to fail.
Tangling HairWhen this Pokémon takes regular damage from a contact move, the attacking Pokémon's Speed lowers by one stage.
Hyper CutterPrevents Attack from being lowered by other Pokémon.
Power of AlchemyWhen an ally faints, this Pokémon gains its Ability.
Neutralizing GasNeutralizes abilities of all Pokémon in battle.
Shadow TagPrevents opponents from fleeing or switching out.
Wind RiderGives immunity to wind moves, and causes the Pokémon's Attack to increase by one stage when hit by one.
Speed BoostRaises Speed one stage after each turn.
Tough ClawsStrengthens moves that make contact to 1.33× their power.
Mold BreakerBypasses targets' abilities if they could hinder or prevent a move.
CompetitiveRaises Special Attack by two stages upon having any stat lowered.
Battle ArmorProtects against critical hits.
UnburdenDoubles Speed upon using or losing a held item.
ImposterTransforms upon entering battle.
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Strong JawStrengthens biting moves to 1.5× their power.
Dry SkinCauses 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP.
Piercing DrillWhen the Pokémon uses contact moves, it can hit even targets that are protecting themselves.
Supersweet SyrupOnce per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage.
Emergency ExitThis Pokémon automatically switches out when its HP drops below half.
AnticipationNotifies all trainers upon entering battle if an opponent has a super-effective move, self destruct, explosion, or a one-hit KO move.
Battle BondTransforms this Pokémon into Ash-Greninja after fainting an opponent. Water Shuriken's power is 20 and always hits three times.
MimicryChanges type depending on the terrain.
Curious MedicineResets all stat changes upon entering battlefield.
ScrappyLets the Pokémon's normal and fighting moves hit ghost Pokémon.
BerserkRaises this Pokémon's Special Attack by one stage every time its HP drops below half.
Suction CupsPrevents being forced out of battle by other Pokémon's moves.
Super LuckRaises moves' critical hit rates one stage.
CostarCopies ally's stat changes on entering battle.
SymbiosisPasses the bearer's held item to an ally when the ally uses up its item.
SchoolingWishiwashi becomes Schooling Form when its HP is 25% or higher.
Purifying SaltProtects from status conditions and halves damage from Ghost-type moves.
SharpnessPowers up slicing moves.
Mycelium MightStatus moves go last, but are not affected by the opponent's ability.
UnnervePrevents opposing Pokémon from eating held Berries.
GluttonyMakes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Quick DrawEnables the Pokémon to move first occasionally.
Quark DriveRaises highest stat on Electric Terrain, or if holding Booster Energy.
Grass PeltBoosts Defense while grassy terrain is in effect.
Weak ArmorRaises Speed and lowers Defense by one stage each upon being hit by a physical move.
Grassy SurgeWhen this Pokémon enters battle, it changes the terrain to Grassy Terrain.
Clear BodyPrevents stats from being lowered by other Pokémon.
Grim NeighBoosts Special Attack after knocking out a Pokémon.
TorrentStrengthens water moves to inflict 1.5× damage at 1/3 max HP or less.
Ice ScalesHalves damage from Special moves.
ProtosynthesisRaises highest stat in harsh sunlight, or if holding Booster Energy.
Seed SowerTurns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Gorilla TacticsBoosts the Pokémon's Attack stat but only allows the use of the first selected move.
Well-Baked BodyImmune to Fire-type moves, and Defense is sharply boosted.
GutsIncreases Attack to 1.5× with a major status ailment.
Surge SurferDoubles this Pokémon's Speed on Electric Terrain.
Psychic SurgeWhen this Pokémon enters battle, it changes the terrain to Psychic Terrain.
RegeneratorHeals for 1/3 max HP upon switching out.
Wandering SpiritSwaps abilities with opponents on contact.
Rough SkinDamages attacking Pokémon for 1/8 their max HP on contact.
Solar PowerIncreases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Shell ArmorProtects against critical hits.
StaminaRaises this Pokémon's Defense by one stage when it takes damage from a move.
MoxieRaises Attack one stage upon KOing a Pokémon.
Natural CureCures any major status ailment upon switching out.
DampPrevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
HarvestHas a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
LimberPrevents paralysis.
RipenDoubles the effect of berries.
Steam EngineBoosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.
Victory StarIncreases moves' accuracy to 1.1× for friendly Pokémon.
Queenly MajestyOpposing Pokémon cannot use priority attacks.
Magnet PullPrevents steel opponents from fleeing or switching out.
CommanderGoes inside the mouth of an ally Dondozo if one is on the field.
White SmokePrevents stats from being lowered by other Pokémon.
Chilling NeighBoosts Attack after knocking out a Pokémon.
Mind’s EyeThe Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves.
SynchronizeCopies burns, paralysis, and poison received onto the Pokémon that inflicted them.
As Oneバドレックスのきんちょうかんとブリザポスのしろのいななきの二つの特性をあわせ持つ。
OvergrowStrengthens grass moves to inflict 1.5× damage at 1/3 max HP or less.
Sweet VeilPrevents friendly Pokémon from sleeping.
Swift SwimDoubles Speed during rain.
Water BubbleHalves damage from Fire moves, doubles damage of Water moves, and prevents burns.
AerilateTurns the bearer's normal moves into flying moves and strengthens them to 1.3× their power.
Skill LinkExtends two-to-five-hit moves and triple kick to their full length every time.
Propeller TailIgnores moves and abilities that draw in moves.
StalwartIgnores moves and abilities that draw in moves.
RecklessStrengthens recoil moves to 1.2× their power.
SniperStrengthens critical hits to inflict 3× damage rather than 2×.
Sand StreamSummons a sandstorm that lasts indefinitely upon entering battle.
Sand RushDoubles Speed during a sandstorm. Protects against sandstorm damage.
Sand VeilIncreases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Sand ForceStrengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Sand SpitCreates a sandstorm when hit by an attack.
InfiltratorBypasses light screen, reflect, and safeguard.
Keen EyePrevents accuracy from being lowered.
Slow StartHalves Attack and Speed for five turns upon entering battle.
Power ConstructTransforms 10% or 50% Zygarde into Complete Forme when its HP is below 50%.
JustifiedRaises Attack one stage upon taking damage from a dark move.
Inner FocusPrevents flinching.
StaticHas a 30% chance of paralyzing attacking Pokémon on contact.
ComatoseThis Pokémon always acts as though it were Asleep.
Teraform ZeroAs soon as Terapagos assumes its Stellar Form, it will immediately neutralize weather and terrain effects.
Sap SipperAbsorbs grass moves, raising Attack one stage.
Supreme OverlordAttack and Special Attack are boosted for each party Pokémon that has been defeated.
Soul-HeartThis Pokémon's Special Attack rises by one stage every time any Pokémon faints.
Dark AuraStrengthens dark moves to 1.33× their power for all friendly and opposing Pokémon.
TurboblazeBypasses targets' abilities if they could hinder or prevent moves.
HeatproofHalves damage from fire moves and burns.
DownloadRaises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.
Shed SkinHas a 33% chance of curing any major status ailment after each turn.
Ball FetchIf the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.
Zen ModeChanges darmanitan's form after each turn depending on its HP: Zen Mode below 50% max HP, and Standard Mode otherwise.
SimpleDoubles the Pokémon's stat modifiers. These doubled modifiers are still capped at -6 or 6 stages.
Sheer ForceStrengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Huge PowerDoubles Attack in battle.
Volt AbsorbAbsorbs electric moves, healing for 1/4 max HP.
Tangled FeetDoubles evasion when confused.
Water AbsorbAbsorbs water moves, healing for 1/4 max HP.
Armor TailPrevents the opponent from using any moves that have priority, such as Quick Attack.
AdaptabilityIncreases the same-type attack bonus from 1.5× to 2×.
TechnicianStrengthens moves of 60 base power or less to 1.5× their power.
Iron FistStrengthens punch-based moves to 1.2× their power.
Iron BarbsDamages attacking Pokémon for 1/8 their max HP on contact.
Tera ShellAll damage-dealing moves that hit the Pokémon when its HP is full will not be very effective.
Tera ShiftWhen Terapagos enters the battle, it turns into its Terastal Form until the end of the battle.
TeravoltBypasses targets' abilities if they could hinder or prevent moves.
Delta StreamCreates a mysterious air current, which cannot be replaced and causes moves to never be super effective against Flying Pokémon.
TelepathyProtects against friendly Pokémon's damaging moves.
Motor DriveAbsorbs electric moves, raising Speed one stage.
ElectromorphosisWhen hit by an attack, the power of the next Electric-type move it uses is doubled.
ForecastChanges castform's type and form to match the weather.
UnawareIgnores other Pokémon's stat modifiers for damage and accuracy calculation.
Serene GraceDoubles the chance of moves' extra effects occurring.
RivalryIncreases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
Poison PuppeteerPokémon poisoned by Pecharunt's moves will also become confused.
Toxic DebrisScatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.
Poison TouchHas a 30% chance of poisoning target Pokémon upon contact.
Toxic ChainMay cause bad poisoning when the Pokémon hits an opponent with a move.
Poison PointHas a 30% chance of poisoning attacking Pokémon on contact.
Toxic BoostIncreases Attack to 1.5× when poisoned.
Earth EaterRestores HP when hit by a Ground-type move.
Innards OutWhen this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining.
Spicy SprayWhen the Pokémon takes damage from a move, it burns the attacker.
DragonizeThe Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%.
TransistorPowers up Electric-type moves.
TraceCopies an opponent's ability upon entering battle.
Lingering AromaContact changes the attacker's Ability to Lingering Aroma.
ObliviousPrevents infatuation and protects against captivate.
Bad DreamsDamages sleeping opponents for 1/8 their max HP after each turn.
TruantSkips every second turn.
Run AwayEnsures success fleeing from wild battles.
Wimp OutThis Pokémon automatically switches out when its HP drops below half.
GooeyLowers attacking Pokémon's Speed by one stage on contact.
Thermal ExchangeRaises Attack when hit by a Fire-type move. Cannot be burned.
Flare BoostIncreases Special Attack to 1.5× when burned.
Sticky HoldPrevents a held item from being removed by other Pokémon.
No GuardEnsures all moves used by and against the Pokémon hit.
Cloud NineNegates all effects of weather, but does not prevent the weather itself.
NormalizeMakes the Pokémon's moves all act normal-type.
Cursed BodyHas a 30% chance of Disabling any move that hits the Pokémon.
Solid RockDecreases damage taken from super-effective moves by 1/4.
SteelworkerThis Pokémon's Steel moves have 1.5× power.
Steely SpiritPowers up ally Pokémon's Steel-type moves.
DisguisePrevents the first instance of battle damage.
Primordial SeaCreates heavy rain, which has all the properties of Rain Dance, cannot be replaced, and causes damaging Fire moves to fail.
Pastel VeilPrevents the Pokémon and its allies from being poisoned.
IlluminateDoubles the wild encounter rate.
BatteryAlly Pokémon's moves have their power increased to 1.3×.
Aura GuardHalves damage taken from contact moves.
Big PecksProtects against Defense drops.
Stance ChangeChanges aegislash to Blade Forme before using a damaging move, or Shield Forme before using kings shield.
Hadron EngineCreates an Electric Terrain when entering battle, and boosts Special Attack while active.
Quick FeetIncreases Speed to 1.5× with a major status ailment.
Early BirdMakes sleep pass twice as quickly.
Gale WingsRaises flying moves' priority by one stage.
Hunger SwitchCauses Morpeko to change its form each turn, alternating between Full Belly Mode and Hangry Mode
Screen CleanerNullifies effects of Light Screen, Reflect, and Aurora Veil.
HustleStrengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
StakeoutThis Pokémon's moves have double power against Pokémon that switched in this turn.
Power SpotJust being next to the Pokémon powers up moves.
Punk RockBoosts sound-based moves and halves damage from the same moves.
Guard DogBoosts Attack if intimidated, and prevents being forced to switch out.
Cud ChewCauses the Pokémon to reuse an already consumed Berry at the end of the next turn.
Beast BoostRaises this Pokémon's highest stat by one stage when it faints another Pokémon.
TriageThis Pokémon's healing moves have their priority increased by 3.
DroughtSummons strong sunlight that lasts indefinitely upon entering battle.
MercilessThis Pokémon's moves critical hit against poisoned targets.
Orichalcum PulseTurns the sunlight harsh when entering battle, and boosts Attack while active.
DazzlingOpposing Pokémon cannot use priority attacks.
RattledRaises Speed one stage upon being hit by a dark, ghost, or bug move.
Lightning RodRedirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
OpportunistCopies stat boosts by the opponent.
Fur CoatHalves damage from physical attacks.
Shadow ShieldWhen this Pokémon has full HP, regular damage from moves is halved.
FilterDecreases damage taken from super-effective moves by 1/4.
Wind PowerWhen hit by a wind move, the power of the next Electric-type move it uses is doubled.
Fairy AuraStrengthens fairy moves to 1.33× their power for all friendly and opposing Pokémon.
PixilateTurns the bearer's normal moves into fairy moves and strengthens them to 1.3× their power.
Unseen FistContact moves can strike through Protect/Detect.
KlutzPrevents the Pokémon from using its held item in battle.
Compound EyesIncreases moves' accuracy to 1.3×.
SteadfastRaises Speed one stage upon flinching.
Dauntless ShieldBoosts Defense in battle.
Marvel ScaleIncreases Defense to 1.5× with a major status ailment.
Wonder GuardProtects against damaging moves that are not super effective.
CorrosionThis Pokémon can inflict poison on Poison and Steel Pokémon.
Intrepid SwordBoosts Attack in battle.
InsomniaPrevents sleep.
LevitateEvades ground moves.
PlusIncreases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
Flower GiftIncreases friendly Pokémon's Attack and Special Defense to 1.5× during strong sunlight.
Flower VeilProtects friendly grass Pokémon from having their stats lowered by other Pokémon.
RefrigerateTurns the bearer's normal moves into ice moves and strengthens them to 1.3× their power.
Prism ArmorReduces super-effective damage to 0.75×.
NeuroforceIncreases super-effective damage dealt to 1.25×.
PressureIncreases the PP cost of moves targetting the Pokémon by one.
Friend GuardDecreases all direct damage taken by friendly Pokémon to 0.75×.
Heavy MetalDoubles the Pokémon's weight.
Liquid OozeDamages opponents using leeching moves for as much as they would heal.
ProteanChanges the bearer's type to match each move it uses.
Color ChangeChanges type to match when hit by a damaging move.
Poison HealHeals for 1/8 max HP after each turn when poisoned in place of damage.
SoundproofProtects against sound-based moves.
Effect SporeHas a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
OvercoatProtects against damage from weather.
BulletproofProtects against bullet, ball, and bomb-based moves.
Cheek PouchRestores HP upon eating a Berry, in addition to the Berry's effect.
Flame BodyHas a 30% chance of burning attacking Pokémon on contact.
Fire Maneほのおタイプの技の威力が1.5倍になる。タイプ一致ボーナスとは別の補正なので、自分がほのおタイプなら両方とも重ねてかかる。技のタイプを変える技などでほのおタイプに変わった技にも、この特性の効果がかかる。
Perish BodyWhen hit by a move that makes direct contact, the Pokémon and the attacker will faint after three turns unless they switch out of battle.
Zero to HeroTransforms into its Hero Form when switching out.
MinusIncreases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
Own TempoPrevents confusion.
Magma ArmorPrevents freezing.
DefiantRaises Attack two stages upon having any stat lowered.
MagicianSteals the target's held item when the bearer uses a damaging move.
Magic GuardProtects against damage not directly caused by a move.
Magic BounceReflects most non-damaging moves back at their user.
MultiscaleHalves damage taken from full HP.
MultitypeChanges arceus's type and form to match its held Plate.
MummyChanges attacking Pokémon's abilities to Mummy on contact.
Water CompactionRaises this Pokémon's Defense by two stages when it's hit by a Water move.
Misty SurgeWhen this Pokémon enters battle, it changes the terrain to Misty Terrain.
Water VeilPrevents burns.
Honey GatherThe Pokémon may pick up honey after battle.
Mirror ArmorReflects any stat-lowering effects.
Wonder SkinLowers incoming non-damaging moves' base accuracy to exactly 50%.
SwarmStrengthens bug moves to inflict 1.5× damage at 1/3 max HP or less.
MoodyRaises a random stat two stages and lowers another one stage after each turn.
Mega SolThe Pokémon can use its moves as if the weather were harsh sunlight.
Mega LauncherStrengthens aura and pulse moves to 1.5× their power.
Full Metal BodyOther Pokémon cannot lower this Pokémon's stats.
Cute CharmHas a 30% chance of infatuating attacking Pokémon on contact.
ImmunityPrevents poison.
BlazeStrengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.
PickupPicks up other Pokémon's used and Flung held items. May also pick up an item after battle.
FluffyDamage from contact moves is halved. Damage from Fire moves is doubled.
Flash FireProtects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Vital SpiritPrevents sleep.
AftermathDamages the attacker for 1/4 its max HP when knocked out by a contact move.
Slush RushDuring Hail, this Pokémon has double Speed.
Snow CloakIncreases evasion to 1.25× during hail. Protects against hail damage.
Snow WarningSummons hail that lasts indefinitely upon entering battle.
ChlorophyllDoubles Speed during strong sunlight.
Pure PowerDoubles Attack in battle.
ForewarnReveals the opponents' strongest move upon entering battle.
Storm DrainRedirects single-target water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage.
DefeatistHalves Attack and Special Attack at 50% max HP or less.
Light MetalHalves the Pokémon's weight.
Leaf GuardProtects against major status ailments during strong sunlight.
LiberoLibero changes the Pokémon's type to that of its previously used attack.
Shields DownTransforms this Minior between Core Form and Meteor Form. Prevents major status ailments and drowsiness while in Meteor Form.
Dragon’s MawPowers up Dragon-type moves.
Shield DustProtects against incoming moves' extra effects.
ReceiverWhen an ally faints, this Pokémon gains its Ability.
Vessel of RuinLowers Special Attack of all Pokémon except itself.
Tablets of RuinLowers Attack of all Pokémon except itself.
Beads of RuinLowers Special Defense of all Pokémon except itself.
Sword of RuinLowers Defense of all Pokémon except itself.
Cotton DownWhen Ignores moves and abilities that draw in moves.
PickpocketSteals attacking Pokémon's held items on contact.